Kallasha wrote on 2021-01-25 08:57:09
You can accaully level up two pets here. Instead of Swap back to your Teroclaw Hatchling in Turn 2 (Pandaren Water Spirit comes in rounds), bring in your other level pet (that one also a level 15+ pet). After that you bring in Teroclaw Hatchling and right away Dogde. Then Alpha strike the bastard until he is dead.
Proconsul
wrote on 2024-03-18 17:56:13
Great suggestion. Thanks!
Epytropos
wrote on 2019-08-28 20:49:59
This goes a lot faster with Spawn of Gnathus in slot 3 to fight the last pet. Replace Dodge with Dive and Alpha Strike with Swallow You Whole.
if [ enemy(#1).active ]
ability(Dodge) [ enemy.round=3 ]
ability(Alpha Strike)
endif
if [ enemy(#2).active ]
ability(Ravage) [ enemy.round=5 ]
ability(Alpha Strike)
endif
if [ enemy(#3).active ]
change(#2) [ !self(#2).played ]
change(#3) [ self(#2).played ]
change(#1) [ self(3).dead ]
ability(Dive:564) [enemy.round=4]
ability(Thunderbolt:779)
ability(Swallow You Whole:276)
ability(Alpha Strike)
endif (edited)
DebL#2585
wrote on 2021-01-11 20:43:48
Brilliant. Thanks, worked much better :)
Nellaette#2847
wrote on 2022-07-09 21:11:07
Upvote for this one. The main strategy on this page just did not seem to work for me, I failed so many times
BUTit's a great base team to then build upon which Epytropos has done with their suggestion and TD Script.
I won first try with this modification. To clarify, add Spawn of G'nathus in the 3rd slot with abilities (1,1,x) - 3rd ability doesn't matter as you will most definitely not need it!
Thanks all for your hard work as always!
G1zStar#1932
wrote on 2023-11-12 06:05:13
If anyone uses Epytropos script and wonder why it breaks
change(#1) [ self(3).dead ]
is missing a #
should be self(#3)
Tokies#11482
wrote on 2022-04-08 03:16:38
rng kinda waste the darkmoon buff but works sometimes.
Gremlin64#1527
wrote on 2021-10-25 08:20:43
Worked fine on the 2nd try, must have been a little RNG on the first try
Bastienzzz#1713
wrote on 2021-03-30 20:12:02
Had to run this a couple times because of my own missteps but each time, TipToe dies before Dodge+Ravage (turn 4).
Gráinne
wrote on 2021-03-30 22:33:41
See my comment waaaay below, from 2018.
This is a variation intended to save a classic one-pet strat from the days when the Teroclaw had both Dodge and Nature's Ward available. I am not convinced it is as reliable as the original, but I am a bit surprised to hear that the Teroclaw dies as early as Tiptoe.
Personally, I stick with Alpha Strike rather than Ravage to finish off Tiptoe, and after swapping in the level pet, I then swap to a third that will finish things. Many pets will deal with PWS. I use Stout Alemental, but a second Teroclaw is also safe.
Momoko#11808
wrote on 2021-01-04 21:17:18
This worked great for me, my teroclaw was left with over 600 health
Shywillow
wrote on 2020-11-11 22:27:45
script doesnt work properly, I had to to use two teroclaws because the first one died
romparoomkev wrote on 2019-01-13 18:28:03
worked fine for me but, when im fighting tiptoe, he dies on the 3rd alpha strike, theres no need for the dodge
Kurasu#2861
wrote on 2020-10-17 03:23:13
The reason for the dodge in this case I find is less to kill it, and more to allow the chance to heal yourself so you can solo the water spirit more easily.
Dakender#1566
wrote on 2020-09-06 11:08:28
Not Owner of strat but did test in Beta: Works just fine as it is.
Kurasu#2861
wrote on 2020-10-16 13:20:08
Tested in pre-patch; strat still works perfectly.
Vaelstra
wrote on 2020-03-22 19:58:54
I use my Teroclaw with 2 level pets (level 15+ with more than 1200 health) BUT it is dependent on Tiptoe using Healing Wave early in the fight.
TD Script is as follows for anyone who wanna try it:
if [enemy(#1).active]
ability(Alpha Strike) [self.round=1]
ability(Alpha Strike) [self.round=2]
ability(Dodge)
ability(Alpha Strike)
endif
if [enemy(#2).active]
ability(Ravage) [enemy.hp<500 & !enemy.ability(#2).usable]
ability(Alpha Strike)
endif
if [enemy(#3).active]
change(#2) [!self(#2).played]
change(#3) [!self(#3).played]
change(#1) [self(#3).active]
ability(Dodge) [self.aura(Whirlpool).duration=1]
ability(Alpha Strike)
endif (edited)
mobilty#2137
wrote on 2020-02-06 14:08:27
Get more and more fails in 8.3
Kroan#2404
wrote on 2019-11-11 04:37:58
Level 19 pet died due to waves unfortunatly. Makes the strategy unfortunatly less usable.
Kurasu#2861
wrote on 2019-02-14 08:29:52
With good RNG, this battle can allow you to solo the trio with the Teroclaw alone. You can even take a(n admittedly huge) risk and level two pets: instead of swapping back to the Terclaw and Alpha Strike'ing, swap to the second pet, then swap back to Teroclaw and immediately Dodge.
Unfortunately, Tiptoe's moves are randomly used, whereas both the water spirit and Marley have a specific pattern that can be exploited.
As such, when I say it's RNG, I mean it's definitely heavy on the RNG as to whether you can risk bringing in two pets to level, or whether you should have a backup pet to finish the job.
EDITED TO ADD: I use two pets for leveling instead of one, and I win *and* get both of them XP approximately 4 times out of 5 (they do need to survive up to 3 attacks from Tiptoe, so extremely low level pets are still risky). Due to the RNG it's by no means guaranteed to work, but I definitely find it's considerably more than a 50/50 shot! (edited)
TURBOKillex
wrote on 2018-09-25 02:24:13
Something has changed with this fight? Teroclaw comes out too wounded by second pet to solo third due to lost speed. Now needs a second Lvl25 pet?
Zafferg
wrote on 2018-09-25 11:41:29
I find this does indeed happen about 1 times out of 4 at the moment (i just have a second terroclaw)
Zafferg
wrote on 2018-08-23 06:51:21
Please update Terroclaw abilities to 2 1 2. Otherwise working great
Aranesh
wrote on 2018-09-10 08:51:45
Done!
New Comment: